
With the new Landscape terrain type, it's even easier to import from World Machine. The "Export Terrain files." option from the File Menu provides a central location to do both.Īn excellent and detailed set of tutorials on the workflow ousing the old Terrain system has been written by David Green and is featured on the Unreal Technology website: As noted in this document, Unreal Engine has some unique requirements for resolution of your heightfield.īuild your world and export all files.

You should use the RAW16 format.ĭetermine your resolution. You can also export a colormap by placing a Bitmap Output and connecting it appropriately.Ĭhoose your export formats within the File Output device. Wire the terrain you wish export into the device's input.

Place a Height Output device into your world.

The ability to export both terrain and custom terrain texture alphamaps is a huge advantage and speedup in your workflow.Īnd luckily, the latest UDK natively supports Raw-16 import and export, greatly simplifying your workflow to and from World Machine! World Machine can serve as an excellent terrain generator for Unreal Engine-based maps.
